AI Insights · Timothy · July 2022
Top 5 Low Poly Games Performance in Slovakia Q2 2022
In Q2 2022, the top 5 low poly games in Slovakia showed varying trends in weekly downloads, revenue, and active users, with notable fluctuations in performance.
In the second quarter of 2022, the top 5 low poly games on a unified platform in Slovakia exhibited diverse performance metrics. Below, we delve into the weekly trends for downloads, revenue, and active users for each game.
Roblox from Roblox Corporation saw its weekly revenue peak at approximately $32.8K in late March, followed by a gradual decline to around $15.9K by mid-June. Weekly downloads started strong with 3.7K in late March, dipping to 2.4K in early June before rebounding to 3.5K by the end of the quarter. The game maintained a robust active user base, peaking at 159.2K in late June.
Art of War: Legions by Fastone Games experienced fluctuations in weekly revenue, peaking at $1.4K in early June and ending the quarter at around $769. Weekly downloads remained relatively low, with a slight increase to 147 in late June. Active users saw a decline from 2K in late March to 1.3K by the end of June.
Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd showed varied weekly revenue, peaking at $837 in mid-April and decreasing to $536 by the end of June. Downloads fluctuated significantly, starting at 1.8K in late March, dropping sharply in early May, and then peaking again at 2.3K in late May. Active users mirrored this trend, with a high of 3.6K in late May and stabilizing around 1.1K at the end of June.
Island War: Raid also from Fastone Games showed an upward trend in weekly revenue, peaking at $727 in late June. Weekly downloads remained steady, averaging around 600 throughout the quarter. Active users saw a decrease from 1.4K in late March to just over 1K by the end of June.
Tower Clash by 89Trillion had relatively modest weekly revenue, starting at $294 in late March and declining to $87 by the end of June. Downloads remained low, peaking at 76 in early April and ending at 51 in late June. Active user numbers were stable, fluctuating between 86 and 130 throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and further insights, visit Sensor Tower.